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CEREBRO: THE VIRTUAL LAB

Front End Developer & Technical Lead

About: Client request to transform the UBC neuroscience course into a mobile video game for students to use for learning and reviewing. First two chapters cover neuroanatomy by flying a nanorobot through target brain and spine structures.

Type: 3D Mobile Education Game made with Unity C#

Tim-frame: January 2019 - August 2019

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Role: Front End Developer & Technical Lead​

  • Prototype gyroscope controls and joystick controls

  • Program all menu UI and UI managers

  • Program all sound design

  • Implement back end MySQL database for account credentials and score saving

  • Implement PHP communication between database and Unity Web Forms

  • Publish game on iOS App Store and Android Playstore

Challenges:

  • Collaborating with teammates to understand code design system made by another

  • Designing a game experience for both medical student user group and casual gaming user group

Learned:

  • The benefits of pair programming and creating custom automation for Unity editor to reduce grunt work

  • Experimenting with gyro and virtual joystick controls

Cerebro: Video
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