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Kimberly Burke
Software Engineer
Build the TowerLead Developer | Potion Master's ApprenticeLevel Designer & Environment Artist | Get TruckedLead Developer |
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GardeniaLead Developer | CerebroFront End Developer & Technical Lead | A Story, A GameLead Developer |
KIMBERLY BURKE
Software Engineer
See my works on Github: https://github.com/kburke18
My name is Kim. I’m a software engieer with a focus on gameplay programming. I’ve found my niche in front end development but also have some experience with networking as well.
I completed my Bachelor’s at the Georgia Institute of Technology in Computational Media and am studying for my Master’s at the Centre for Digital Media. I am honing my Unity skills and creating many high fidelity prototypes such as a multiplayer food truck game, a mouse-protagonist 3D platformer and a mobile game for studying neuroscience.
I am passionate about video games, primarily on my Xbox, and enjoy spending my free time making art and speed paints.
Check out my work as a technical game designer too!
KB Designer
“True happiness involves the full use of one’s power and talents.” - John W. Gardner